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nydus/The Game of LogicPublic

This instructional book presents a logic game played with a diagram and nine counters. It explains how to express propositions through the relationship between things and their attributes.

Page 51 of 126
Table of Contents

CROSS QUESTIONS.

we are told that "some x are y" is to be understood to mean "the Attribute x, y are COMPATIBLE", and "no x are y" to mean "the Attributes x, y are INCOMPATIBLE"?

  1. What are the two kinds of 'Fallacies'?
  1. How may we detect 'Fallacious Premisses'?
  1. How may we detect a 'Fallacious Conclusion'?
  1. Sometimes the Conclusion, offered to us, is not identical with the correct Conclusion, and yet cannot be fairly called 'Fallacious'. When does this happen? And what name may we give to such a Conclusion?

[See pp. 57-59]

  1. Half of Smaller Diagram.

Propositions to be represented.

                        -----------
                       |     |     |
                       |     x     |
                       |     |     |
                        --y-----y'-

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