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nydus/The Game of LogicPublic

This instructional book presents a logic game played with a diagram and nine counters. It explains how to express propositions through the relationship between things and their attributes.

Page 34 of 126
Table of Contents

NEW LAMPS FOR OLD.

compartment happened to be 'empty' too, the Square would be 'empty': and, if it happened to be 'occupied', the Square would be 'occupied'. So, as we do not know WHICH is the case, we can say nothing about THIS Square.

The other Square, the xy'-Square, we know (as in the previous example) to be 'occupied'.

If, then, we transfer our marks to the smaller Diagram, we get merely this:--

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                     |     |     |
                     |     |  1  |
                     |     |     |
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